Mexican Train Dominoes Game

Mexican Train is a fairly recently developed variation of Dominoes train type games that has become extremely popular. Because of its simplicity and interaction, it can be played by nearly anyone, anywhere. Depending on the type of game you play, it can last from a single, 20-minute game to a 12 round game lasting hours. Although Mexican Train can be played with a standard set of Dominoes. The ultimate domino game! Mexican Train Dominoes is fun and challenging. Win the gold and become a domino train master by scoring the fewest points possible against three opponents. You will have hours of addictive fun with these dominos. Instructions are included in the game. For any comments, questions, or concerns please contact.

Categories

Product Title Mexican Train Dominoes Game in Aluminum Carry Case Average rating: 4.4 out of 5 stars, based on 89 reviews 89 ratings Current Price $24.45 $ 24. The double domino (The Mexican Train’s Engine) should be placed in the centre of the table. This can be added to by any player. Each player takes a turn to start their train, which begins by matching their tile with the pips to the Engine. You can play solely on the Mexican train if you so wish. Mexican Train is a fun version of the traditional dominoes game, with an added twist. Build your own train or add tiles to the Mexican Train, but always keep an eye on your opponents! Packaged in a beautiful tin box, the high-quality playing pieces will provide years of enjoyment. For 2-8 players. Game duration: 30+ minutes.

  • Double 9
  • Double 12
  • Domino Hubs, Trains & Racks
  • More Games
Mexican train dominoes game free download

Brands

Mexican Train Domino Strategy

Train is meant to be fun and train trash talking is part of the game.

Mexican Train Dominoes Game For Sale

  • Set up your beginning hand trying to maximize unloading the most tiles.
  • Set up the tiles end to end. It’s easiest to see with a tile rack.
  • In building your personal train, consider that it might be best to build a train with fewer tiles but with more points, especially toward the front of the train. If you play, you must immediately answer a double, there is a greater chance you might have to break up your train to satisfy a double. If you have high pip tiles at the back of the train in your hand, you might then have a harder time playing those remaining tiles.
  • Arrange the tiles in your hand in such a way that other players cannot easily tell the how many tiles you have in your train. Use fake breaks to let them think it’s not continuous.
  • Use the Mexican Train and other eligible trains to unload high-point tiles. While you might be inclined to make it a priority to rid your hand of all extras (including low-point tiles) early in the round, optimistically assuming your train is a sure play, consider that you could be forced to break it up to satisfy a double. This could leave you with high point tiles that are not a sure play!
  • When you have a choice of plays, consider what possible advantage or disadvantage your play will have for other players, especially those who are leading in the scoring. For example, if you play a double and are able to either satisfy it or play a non-double on another eligible train, consider which play will likely be most favorable for you.
  • Since playing a double from any location in your personal train does not break up the train, be open to playing it at any time it is playable.
  • Monitor how close the other players might be to ending the round, and adjust your strategy if needed, e.g., if you can play a double and leave it unsatisfied, they might be forced to draw and put their markers on their trains.
  • Open doubles must be satisfied in the order they were played. If you are going to play two or more doubles during your turn and you want to satisfy one of them to end your turn, play that double first.
  • If you are obligated to satisfy a double and you suspect that all 13 tiles of the needed denomination have already been played, count before you draw, lest you unnecessarily acquire an extra tile.
  • Although it's fun ending a round with your last tile, remember: The low total score wins the game. Too much risk in trying to end rounds can defeat you in the end. IF you are holding low tiles and you don’t go out, it doesn’t matter.
  • A good bluff on your part might lead another player to make a poor choice in play. Train is a lot like poker, keep them guessing or you can always complain even when you have a good hand.
GameMexican Train Dominoes Game

New Products

Mexican Train Dominoes Game online, free

  • Test$0.01
  • Double 6 Jumbo Size Dominoes -- Silver$39.95
  • Double 6 Jumbo Size Dominoes -- Gold$34.95
  • Double 6 Jumbo Size Dominoes -- Red$34.95
  • Double 6 Jumbo Size Dominoes -- Green$34.95

Mexican Train Dominoes Game Score Sheets Printable Double 15

Mexican train dominoes game rules

Mexican Train Dominoes Game Online

  • Mexican Train Dominoes is played in multiple rounds with aim to score lowest at the end of all rounds to win.
  • Each player gets five tiles at the beginning of each round.
  • Each round starts with a lead double. In a game played with double-six dominoes set, first round starts with [6-6]. Subsequent rounds start with next lower double([5-5], [4-4], and so on).
  • At the beginning of a round, lead double is taken out and placed at the center. Each player then receives 5 tiles from the remaining tiles.
  • The player receiving highest tile starts the round.
  • Each player has a personal train on which they can play tiles. One additional train (called Mexican train) is also available for all players to play.
  • In the first turn player can match as many tiles as possible starting with the tile matching lead double for that round.
  • In subsequent rounds player can only play one tile if it is non-double. Player must play one additional tile if he/she played a double.
  • Whenever a double is played, it must be closed at the open end with a matching tile. The player who played the double is allowed to play additional tile to any other train (open to player for play) but subsequent players must play a tile on the double first if it was not closed.
  • If a player can not make a move, he/she draws one tile from the boneyard. if tile can be played, then it must be played, else turn is passed to the next player.
  • If player can not play a tile, his train is marked as open and becomes available to play by any other player.
  • Player's personal train which was marked open can only be unmarked if the player again plays a tile to his/her personal train. After it is unmarked, it again becomes unavailable for play to other players.
  • In the first turn player is not required to play additional tile at the end of a double.
  • If player can play all tiles in the first round itself, other players get to finish their first turn.
  • Once a round ends (one player dominoes or game is blocked), each player scores total of pips count in his/her individual hand.
  • After the end of last round (for lead [0-0]), the player with the lowest score wins.